<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="10X15.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="17" filename="../textures/11L-15Norm.dds"/>
    <File fileId="18" filename="../textures/11L-15vMask.dds"/>
    <File fileId="2" filename="../textures/15x10LBNorm.dds"/>
    <File fileId="3" filename="../textures/15x10LBvMask.dds"/>
    <File fileId="23" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="22" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="12" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="1" filename="$data/shared/white_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="10x15_mat_bolt_steel" materialId="5" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.8 0.8 0.8"/>
    </Material>
    <Material name="10x15_mat_deereGreen_steel" materialId="6" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.0236 0.2133 0.027"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="10x15_mat_deereYellow_steel" materialId="7" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="1 0.7428 0"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="10x15_mat_plastic_black" materialId="8" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="11L-15_mat_black_rubber" materialId="9" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Texture fileId="1"/>
      <Normalmap fileId="17"/>
      <Glossmap fileId="18"/>
      <Custommap name="detailSpecular" fileId="19"/>
      <Custommap name="detailNormal" fileId="20"/>
      <Custommap name="detailDiffuse" fileId="21"/>
      <CustomParameter name="colorScale" value="0.03 0.03 0.03"/>
      <CustomParameter name="porosity" value="0.5"/>
      <CustomParameter name="morphPos" value="-0.19 -0.505 0.5 0.1"/>
    </Material>
    <Material name="mud_mat" materialId="10" customShaderId="23">
      <Texture fileId="10"/>
      <Normalmap fileId="22"/>
      <Glossmap fileId="8"/>
      <CustomParameter name="morphPos" value="-0.228 -0.379 0.5 0.05"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="10X15.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="LeftRims" clipDistance="500" nodeId="16">
      <Shape name="10X15rim.001" rotation="-90 0 -180" shapeId="1" nodeId="17" castsShadows="true" receiveShadows="true" materialIds="7,8"/>
      <Shape name="10x15hub.001" translation="0 -3.05211e-22 0" rotation="-90 -0 180" shapeId="2" nodeId="18" castsShadows="true" receiveShadows="true" materialIds="7,5,6"/>
    </TransformGroup>
    <TransformGroup name="LeftTires" rotation="-90 -0 0" clipDistance="500" nodeId="19">
      <Shape name="11L-15" rotation="180 5.00896e-06 -180" shapeId="3" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="9">
        <Shape name="mudMesh" rotation="-90 -5.00896e-06 180" shapeId="4" clipDistance="35" nodeId="21" castsShadows="true" receiveShadows="true" materialIds="10"/>
      </Shape>
    </TransformGroup>
    <TransformGroup name="RightRim" rotation="-90 -0 0" clipDistance="500" nodeId="22">
      <Shape name="10X15rim.001" rotation="90 -0 0" shapeId="1" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="7,8"/>
      <Shape name="10x15hub.001" rotation="90 -0 0" shapeId="2" nodeId="24" castsShadows="true" receiveShadows="true" materialIds="7,5,6"/>
    </TransformGroup>
    <TransformGroup name="RightTires" rotation="-90 -0 0" clipDistance="500" nodeId="25">
      <Shape name="11L-15" rotation="180 5.00896e-06 -180" shapeId="3" nodeId="26" castsShadows="true" receiveShadows="true" materialIds="9">
        <Shape name="mudMesh" rotation="-90 -5.00896e-06 180" shapeId="4" clipDistance="35" nodeId="27" castsShadows="true" receiveShadows="true" materialIds="10"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
